

It's one of the big takes we have on Assassin's Creed - and I'm old, I started out 12 years ago now on Assassin's Creed - we always try to maintain consistency, so everything we we are producing is part of an eco-system, part of a world we are building.

But most of the time, and most of this year, everything will be canon. It's more how the project has been developed and if, for example, a super famous artist has given their own take on something, we'll give them carte blanche but it may not be canon as we want them to be able to express themselves. It's not the category which will make the project canon - and most of what we're producing is canon.

Let's start off with the projects you've got coming this year and the new Classics/Chronicles/Originals branding you're introducing - what's the thinking behind all this?īouvier: This year will be especially dense so for us it was important to make it more understandable for fans, readers, listeners the kind of stories they'll get.Īnd here's a question which you'll probably hate: are these all canon? Fans care! (I care.) Assassin's Creed: The Ming Storm.Īzaïzia: It's my job to label them as canon or not, which is super important for fans.
